Oldtown Search and Rescue

Hands Off Hans Hansoff

Descending the winding stairwell with their goblin captive in search of the Dark Market the party found a twisting and turning passage leading them deep into The Dungeon. Nasharr realized suddenly that the passageway had turned to some sort of soft wax. Finding no reason for the wax the party continued. Strangely the entire passageway became glass and then a few feet later a strange metal that nobody recognized. Vola fell into a pit and almost landed on a strange glowing orb. Thus began, “The Hour We’ll Never Get Back,” as described by Vola in which the party played with the strange metamorphing properties of the orb. It seemed that any material that touched the orb was changed somehow. The goblin insisted that it was the doorway to the Dark Market but if he were to go through it he’d be killed. As the party had promised not to kill him they were on their own from this point. The cleric decided that the goblin was lying and tossed his ass on the orb to see what would happened. Strangely all that happened was he disappeared. The party spent an hour experimenting with the orb when its power began to overwhelm them. Nasharr grew as big as an ogre and Vola shrunk to the size of a halfling. The party decided this was a dead end and headed back to the stairs to find another path to the Dark Market. Sadly, Nasharr was now to large to navigate the stairwell. A short trip to Delver’s Square had the monk running back with a potion of shrinking so Nasharr could get out of the Dungeon. The party went to the Delver’s library to research the location of the Dark Market and the strange orbs as Nasharr believed they were a reoccurring problem. The Warmage discovered a recently-written text by dwarven explorer Utgardt Bronzehelm titled “The Pits of Insanity: Chaos Shows its True Nature.” This work provides many details of the phenomenon, most of them seem to be accurate. From it he learned “The Pits of Insanity are a phenomenon found throughout all Dungeon areas beneath Ptolus (except, perhaps, for the magically sealed Banewarrens) and even in the interior of the Spire. The pits are pools of raw chaos spun off from the Entropy Sphere in the Spire near Goth Gulgamel. They first appeared thirteen hundred years ago, when Sokalahn the halfdemon lich used his power to destroy one of the sphere’s Gates of Delirium. Adventurers in the Dungeon often find these chaos pools down at the bottom of pits—over time, the pools slowly sink into the bedrock, eating their way through the rock by annihilating the nearby matter on a particle level. However, sometimes the pits are sunk into a wall, and other times they appear as spheres floating in midair. The roiling chaos looks like a thick, greyish goo that shines with every color imaginable—a horrible riot of hues. The Pits of Insanity gain their name from the mind-warping way in which the raw chaos randomly changes matter. People can tell they’re near a Pit of Insanity due to the obvious changes the chaos makes to everything nearby. Rock walls become glass, metal, or unmelting ice. Furnishings become unrecognizable as their shape, color, and consistency changes. Clouds of inappropriate vapors or inexplicable puddles are everywhere. Local inhabitants become twisted mockeries of their former elves. Proximity to a Pit of Insanity may bring about strange and horrible hanges, while direct contact with the raw chaos proves even more dangerous.” The writer proposed that the changes made in people might be changed with powerful magics. What magics he didn’t say. There was a cryptic note in the column that said Cultus Delirium might know more. The Warmage could find now reference to the Dark Market in the library. Asking around the party discovered that the Dark Market was near the Undercity Market. There, they discovered a tiefling, Singriosh Notorison, selling small blades and after some convincing she directed them to SCOUTS, GUIDES, AND PORTERS and told them to speak to Travinor Rem. She asked that they keep her name out of it. After some talking with Travinor the party found they needed someone to vouch for them and not knowing what to do they dropped Singriosh’s name. 50gp later they had entrance to the Dark Market. The party seemed a bit out of its depth in the Dark Market and pretty much kept to themselves. They found the slave market with Hans’adventuring party already being auctioned off. Most of the party went to a couple of vampires who were buying pretty people. Hans came to the block last and the party managed to buy him for 1600gp. As his party was being led off Hans indicated through gestures (as he had been rendered temporarily mute) that he would pay the party back if they were able to secure his parties release. After some negotiating the party was able to buy back the other adventuring party for almost every gold they had and some of their blood. It seems that getting bit by a vampire isn’t as fun as it sounds and many of the party gained negative levels. After being presented to the Delver’s guild for payment Hans took his leave promising to pay the party as soon as he could. His group looked a bit embarrassed by the situation and after a little prodding they let the party know that Hans was an inconstant fellow and they doubted that he would ever pay them. Hans’ group felt indebted to the party and made several offers of aid to the party but pointed out they were broke after being enslaved and couldn’t pay them back immediately. The party did make some good friends even if the mission of financially a failure. Nasharr recovered from his tryst with the vampire but Jason didn’t. Seeking out Amelia at Petunia’s to cash in on Hans’ discount Jason received a free healing for the agreement to take up Hans’ quest.

XP 1050

New NPCs of Note:
Kimber Heartstring: Half Elf Bard
Onad: Human Monk
Brother Nodar: Human Cleric
Ilindililia: Elf Evoker

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Hans Hansoff in Distress

The party was summoned to the Delvers guild for a standard S&R mission. They were told that Hans Hanson a child of the famed Dirk Hanson was lost in the dungeon somewhere. Hans was much to inexperience to actually have afforded rescue insurance but it seemed that when he took up adventuring his father, a famous arena gladiator, had footed the bill for the insurance. Unfortunately the party and the delvers guild had no idea where Hans had been headed. Asking around they found that since he had changed vocations from songwriting to delving he had started hanging out at the Ghostly Minstrel. The party went there to ask around but it was really early in the morning so the Minstrel was mainly empty. They found a janitor who had seen Hans in there the night before with a priestess from Petunia’s Palace of Pleasure, a brother/temple located on the Temple row in Old Town. Traveling to Petunia’s they were welcomed inside and attended to lavishly. They managed to track down the woman who had been seen on Hans’ arm last night and got some information from her. It seemed the temple used a certain herb with pleasure enhancing qualities. Recently the tax collectors had imposed a huge tariff on this particular herb. The tariff was so high that merchants stopped stocking the herb. Hans, who loved the pleasure enhancing qualities of the herb, vowed to his lover/whore/priestess, aka Trinia, that he would find her some of the herb. It turned out that the seeds of the herb were ingested whole and mainly passed through the bowels of the imbiber whole. Trinia’s divinations had led her to believe that the herb existed in the sewers of Ptolus. Likely, downstream somewhere from the brothers and temples that utilized it. The party went to the closest sewer access and descended into the sewers looking for Hans. Strangely they found tracks heading upstream but none downstream. They decided that Hans would have headed downstream so they went that way. Coming to a large whirlpool at an intersection they were attacked by a carrion crawler. The half orc sisters decided to take a swim in the sewers to avoid the monster while the rest of the party managed to kill it. The catfolk took the brunt of the attack. Deciding that Hans didn’t likely make it past the carrion crawler the party reversed course and decided to follow the tracks. After several hundred feet they found a secret door ajar in the side of the sewers. Behind it they found a very tight (small sized) spiral staircase heading into the deep. Jackie, the half orc, headed down the staircase with a rope tied around her waist. She saw several small passages off to the side but avoided those. Eventually she was surrounded by goblins. These goblins were much more mobile on the small stair and managed to bring the half orc down. The party tried to rescue Jackie but were cut off by more goblins. A fight ensued and when it ended the party found themselves on their last legs. Strangely some of the goblins had dragged Jackie’s body off. The catfolk followed the trail of the half orc with his keen sense of smell and found a secret door low in the tunnel wall. Inside it they found a goblin hiding with Jackie’s body. They managed to make him surrender and intimidated him into telling them what happened to Hans. It seemed that Hans and his crew had been captured and taken to the Dark Market to be sold as slaves.

XP 1250

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Damsel in Distress

The party awoke from a good night sleep to the sound of a woman screaming for help. This is a pretty common occurrence in the Warrens but nevertheless the party felt spurred to action. The Half Dragon and the Catfolk decided it would be best to spend a minute or so putting on their armor. The Half Orcs, however, were not daunted by the idea of running into battle in their skivvys and weapons in hand charged down the street to help the woman. After suffering only minor injuries the party made short work of the half dozen thieves who seemed intent on robbing and raping the damsel in distress. The damsel turned out to be a messenger from Oldtown carrying a message for the party. They had been summoned by the Delver’s guild for a mission. Some members escorted the messenger out of Oldtown. While others stayed behind to examine and dispose of the thieves. Catfolk discovered that the thieves were members of the Pale Dogs after noticing their black fingernails and double rings. The Half Dragon noticed a few other thieves across the way apparently waiting for the party to leave their home.

NPC: Lana Catol XP: 700

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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